Yes, yes, yes, we all know that the Nintendo Wii’s online service is shit. It’s free; you get what you pay for. If you want to frag so bad, go buy an Xbox 360.
So it amazes me that Nintendo would even try to subject its WiFi Connection service to the level of abuse that a fighting game demands. Even Sega was leery of attempting that on Xbox Live with whatever sequel of Virtua Fighter they recently released. Fighters, like first-person shooters, require the instantaneous transmission of very critical pieces of data. Nintendo’s service is not up to that kind of low ping business.
I think about half of my button commands were actually registering as Branch and I engaged in a few friendly bouts of bloodletting this evening. My favorite fail came when we went into instant kill sudden death mode. I rolled my Yoshi straight into his fatass Bowser before he could defend and sent him sailing into the stratosphere. …Only, Yoshi didn’t stop rolling when I told him to. He continued off the cliff into oblivion, and Brawl counted the match for Branch, because Bowser was still floating back into orbit when Yoshi died.
Shenanigans.
Anyway, I’m hoping Mario Kart Wii will be a bit better tuned.